package br.open.yiori.types;

public class FacingFlags 
{
	/**
     * Makes the player always face the opposite direction from its parent during the binding time
     */
    public static FacingFlags oppose = null;
    
    /**
     * Makes the player always face the same direction as its parent during the binding time.
     */
    public static FacingFlags same = null;
    
    /**
     * The player will not turn regardless of what its parent does.
     */
    public static FacingFlags ignore = null;
}
